3260 papers • 126 benchmarks • 313 datasets
3D Face Reconstruction is a computer vision task that involves creating a 3D model of a human face from a 2D image or a set of images. The goal of 3D face reconstruction is to reconstruct a digital 3D representation of a person's face, which can be used for various applications such as animation, virtual reality, and biometric identification. ( Image credit: 3DDFA_V2 )
(Image credit: Papersgraph)
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Faces Learned with an Articulated Model and Expressions is low-dimensional but more expressive than the FaceWarehouse model and the Basel Face Model and is compared to these models by fitting them to static 3D scans and 4D sequences using the same optimization method.
The proposed RetinaFace can not only predict accurate 3D vertices but also estimate precise pose, and is able to estimate precise pose under variations of pose, expression, illumination, background, occlusion, and image quality.
YouTube-8M is introduced, the largest multi-label video classification dataset, composed of ~8 million videos (500K hours of video), annotated with a vocabulary of 4800 visual entities, and various (modest) classification models are trained on the dataset.
A robust method for regressing discriminative 3D morphable face models (3DMM) using a convolutional neural network to regress 3DMM shape and texture parameters directly from an input photo is described.
A novel deep 3D face reconstruction approach that leverages a robust, hybrid loss function for weakly-supervised learning which takes into account both low-level and perception-level information for supervision, and performs multi-image face reconstruction by exploiting complementary information from different images for shape aggregation is proposed.
This work studies learning from a synergy process of 3D Morphable Models (3DMM) and3D facial landmarks to predict complete 3D facial geometry, including 3D alignment, face orientation, and 3D face modeling.
A straightforward method that simultaneously reconstructs the 3D facial structure and provides dense alignment and surpasses other state-of-the-art methods on both reconstruction and alignment tasks by a large margin.
This paper proposes to simultaneously reconstruct3D face mesh in the world space and predict 2D face landmarks on the image plane to address the problem of perspective 3D face reconstruction.
A method to reconstruct 3D facial shapes with high-fidelity textures from single-view images in the wild, without the need to capture a large-scale face texture database, using graph convolutional networks to reconstruct the detailed colors for the mesh vertices instead of reconstructing the UV map.
A novel regression framework which makes a balance among speed, accuracy and stability, and a meta-joint optimization strategy to dynamically regress a small set of 3DMM parameters, which greatly enhances speed and accuracy simultaneously.
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