3260 papers • 126 benchmarks • 313 datasets
( Image credit: Bocklisch et al. )
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A novel latent action framework that treats the action spaces of an end-to-end dialog agent as latent variables and develops unsupervised methods in order to induce its own action space from the data is proposed.
This paper introduces a Deep Reinforcement Learning method to optimize visually grounded task-oriented dialogues, based on the policy gradient algorithm, which provides encouraging results at solving both the problem of generating natural dialogues and the task of discovering a specific object in a complex picture.
A successful application of Deep Reinforcement Learning with a high-dimensional state space to the strategic board game of Settlers of Catan is described, which supports the claim that DRL is a promising framework for training dialogue systems, and strategic agents with negotiation abilities.
This paper presents a method to evaluate the classification performance of NLU services, and presents two new corpora, one consisting of annotated questions with the corresponding answers, to enable both, researchers and companies to make more educated decisions about which service they should use.
A pair of tools, Rasa NLU and Rasa Core, which are open source python libraries for building conversational software, are introduced to make machine-learning based dialogue management and language understanding accessible to non-specialist software developers.
An ontology-based dialogue manage (OntoDM) is introduced, a dialogue manager that keeps the state of the conversation, provides a basis for anaphora resolution and drives the conversation via domain ontologies.
This paper presents a multi-dimensional, statistical dialogue management framework, in which transferable conversational skills can be learnt by separating out domain-independent dimensions of communication and using multi-agent reinforcement learning.
The Multi-Domain Wizard-of-Oz dataset (MultiWOZ), a fully-labeled collection of human-human written conversations spanning over multiple domains and topics is introduced, at a size of 10k dialogues, at least one order of magnitude larger than all previous annotated task-oriented corpora.
An improvement to the existing data-driven Neural Belief Tracking framework for Dialogue State Tracking, which shows that dialogue dynamics can be modelled with a very small number of additional model parameters and provides a robust framework for building resource-light DST models.
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