3260 papers • 126 benchmarks • 313 datasets
This task has no description! Would you like to contribute one?
(Image credit: Papersgraph)
These leaderboards are used to track progress in 3d-scene-editing-7
No benchmarks available.
Use these libraries to find 3d-scene-editing-7 models and implementations
No datasets available.
No subtasks available.
A novel object-removing pipeline is proposed, named OR-NeRF, that can remove objects from 3D scenes with user-given points or text prompts on a single view, achieving better performance in less time than previous works.
This paper proposes DreamEditor, a novel framework that enables users to perform controlled editing of neural fields using text prompts by representing scenes as mesh-based neural fields, and generates highly realistic textures and geometry.
This paper proposes a language-driven scene synthesis task, which is a new task that integrates text prompts, human motion, and existing objects for scene synthesis by explicitly predicting the guiding points for the original data distribution in a multi-conditional diffusion model.
This paper introduces \textsc{LatentEditor}, an innovative framework designed to empower users with the ability to perform precise and locally controlled editing of neural fields using text prompts, and introduces a delta score to calculate the 2D mask in the latent space that serves as a guide for local modifications while preserving irrelevant regions.
GaussianVTON is proposed, an innovative 3D VTON pipeline integrating Gaussian Splatting (GS) editing with 2D VTON, and a new editing strategy termed Edit Recall Reconstruction (ERR) is introduced to tackle the limitations of previous editing strategies in leading to complex geometric changes.
Adding a benchmark result helps the community track progress.