3260 papers • 126 benchmarks • 313 datasets
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A deep, fully convolutional neural network that learns to route a circuit layout net with appropriate choice of metal tracks and wire class combinations with learnability of layout design rules is presented.
This paper designs an encoder-decoder architecture to learn a model from a collection of example layouts, where the encoder represents training examples in a latent space and the decoder produces layouts from the latent space.
A novel optimisation approach for the generation of diverse grid-based layouts using the mixed integer linear programming (MILP) model that ensures packing, alignment, grouping, and preferential positioning of elements.
A DNN-based HSL-TFP surrogate modeling task benchmark is proposed with consideration for engineering applicability, sample generation, dataset evaluation, DNN model, and surrogate performance metrics are thoroughly investigated.
A mechanism to support planners in their decision making when planning a station layout with a choice of reference cities is proposed and a method has been developed to divide cities into micro-regions using the Uber H3 discrete global grid system.
A content-aware layout generation network which takes glyph images and their corresponding text as input and synthesizes aesthetic layouts for them automatically and fuse the information of linguistics from texts and visual semantics from glyphs to guide layout prediction, which both play important roles in professional layout design.
A new human-in-the-loop generative model, iPLAN, which is capable of automatically generating layouts, but also interacting with designers throughout the whole procedure, enabling humans and AI to co-evolve a sketchy idea gradually into the final design.
To address the issues and advance a benchmark dataset for various intelligent spatial design and analysis applications in the development of smart city, the ReCo Dataset is introduced, which is the first and largest open-source vector dataset related to real-world community to date.
MGG is a novel system design to accelerate full-graph GNNs on multi-GPU platforms that introduces GNN-tailored pipeline construction and GPU-aware pipeline mapping to facilitate workload balancing and operation overlapping within a GPU kernel.
This work argues the design process is a reinforcement learning problem and can potentially be a proper application for RL algorithms as it is an offline process and conventionally is done in CAD software - a sort of simulator.
Adding a benchmark result helps the community track progress.