3260 papers • 126 benchmarks • 313 datasets
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Human pose estimation has made significant progress during the last years. However current datasets are limited in their coverage of the overall pose estimation challenges. Still these serve as the common sources to evaluate, train and compare different models on. In this paper we introduce a novel benchmark "MPII Human Pose" that makes a significant advance in terms of diversity and difficulty, a contribution that we feel is required for future developments in human body models. This comprehensive dataset was collected using an established taxonomy of over 800 human activities [1]. The collected images cover a wider variety of human activities than previous datasets including various recreational, occupational and householding activities, and capture people from a wider range of viewpoints. We provide a rich set of labels including positions of body joints, full 3D torso and head orientation, occlusion labels for joints and body parts, and activity labels. For each image we provide adjacent video frames to facilitate the use of motion information. Given these rich annotations we perform a detailed analysis of leading human pose estimation approaches and gaining insights for the success and failures of these methods.
The proposed ArtGAN is capable to create realistic artwork, as well as generate compelling real world images that globally look natural with clear shape on CIFAR-10.
The results demonstrate the need for deeper NLP techniques to be developed which makes HappyDB an exciting resource for follow-on research.
This paper introduces a novel workflow, which exploits biological information such as synapses, and applies it to a large dataset in the fly optic lobe and achieves significant tracing speedups of 3-5x without sacrificing the quality of the resulting circuit.
This work presents a three-part toolkit for developing morphological analyzers for languages without natural word boundaries, and achieves new SOTA on Jumandic-based corpora while being 250 times faster than the previous one.
This work proposes to enhance visual representations from neural networks with contextual artistic information by designing context-aware embeddings, which encodes relationships between artistic attributes.
The model is demonstrated in a state of the art analysis-by-synthesis 3DMM fitting pipeline, are the first to integrate specular map estimation and outperform the Basel Face Model in albedo reconstruction.
This work takes a quantitative, empirical approach to understanding the privacy afforded by specific implementations of differentially private algorithms that it believes has the potential to complement and influence analytical work on differential privacy.
A cross-role protocol to evaluate ASR performance, in which query and gallery images must come from different roles to validate an ASR model is to learn abstract painting style rather than learn discriminative features of roles, is designed.
GOYA is presented, a method that distills the artistic knowledge captured in a recent generative model to disentangle content and style and shows that synthetically generated images sufficiently serve as a proxy of the real distribution of artworks, allowing GOYA to separately represent the two elements of art while keeping more information than existing methods.
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