3260 papers • 126 benchmarks • 313 datasets
Yan et al. (2019) CSGN: "When the dancer is stepping, jumping and spinning on the stage, attentions of all audiences are attracted by the streamof the fluent and graceful movements. Building a model that is capable of dancing is as fascinating a task as appreciating the performance itself. In this paper, we aim to generate long-duration human actions represented as skeleton sequences, e.g. those that cover the entirety of a dance, with hundreds of moves and countless possible combinations." ( Image credit: Convolutional Sequence Generation for Skeleton-Based Action Synthesis )
(Image credit: Open Source)
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