3260 papers • 126 benchmarks • 313 datasets
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A multi-scale multi-channel deep neural network framework that yields sketch recognition performance surpassing that of humans, and not only delivers the best performance on the largest human sketch dataset to date, but also is small in size making efficient training possible using just CPUs.
A stroke-tracing algorithm that can be used to extract stroke data from the pixilated image of the sketch drawn on paper and handles overlapping strokes and also attempts to capture sequencing information, which is helpful in many sketch recognition techniques.
This work proposes a deep hashing framework for sketch retrieval that, for the first time, works on a multi-million scale human sketch dataset and shows that state-of-the-art hashing models specifically engineered for static images fail to perform well on temporal sketch data.
This work presents a highly generalized, distribution-aware approach to binarizing deep networks that allows us to retain the advantages of a binarized network, while reducing accuracy drops.
This work presents a model of learning Sketch Bidirectional Encoder Representation from Transformer (Sketch-BERT), and generalizes BERT to sketch domain, with the novel proposed components and pre-training algorithms, including the newly designed sketch embedding networks, and the self-supervised learning of sketch gestalt.
This work addresses scaling up the sketch classification task into a large number of categories by overcoming the lack of training sketch data by exploiting labeled collections of natural images that are easier to obtain by introducing Randomization in the parameters of edge detection and edge selection.
The Primitive-Matching Network (PMN), learns interpretable abstractions of a sketch in a self supervised manner and empirically achieves the highest performance on sketch recognition and sketch-based image retrieval given a communication budget, while at the same time being highly interpretable.
SEVA is introduced, a new benchmark dataset containing approximately 90K human-generated sketches of 128 object concepts produced under different time constraints, and thus systematically varying in sparsity, to explore the potential of models that emulate human visual abstraction in generative tasks.
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