TeraVR is an open-source virtual reality annotation system for precise and efficient data production of neuronal shapes reconstructed from whole brains that has produced precise 3-D full morphology of long-projecting neurons in whole mouse brains and developed a collaborative workflow for highly accurate neuronal reconstruction.
Neuron morphology is recognized as a key determinant of cell type, yet the quantitative profiling of a mammalian neuron’s complete three-dimensional (3-D) morphology remains arduous when the neuron has complex arborization and long projection. Whole-brain reconstruction of neuron morphology is even more challenging as it involves processing tens of teravoxels of imaging data. Validating such reconstructions is extremely laborious. We develop TeraVR, an open-source virtual reality annotation system, to address these challenges. TeraVR integrates immersive and collaborative 3-D visualization, interaction, and hierarchical streaming of teravoxel-scale images. Using TeraVR, we have produced precise 3-D full morphology of long-projecting neurons in whole mouse brains and developed a collaborative workflow for highly accurate neuronal reconstruction. Reconstructing the full shape of neurons is a major informatics challenge as it requires handling huge whole-brain imaging datasets. Here the authors present an open-source virtual reality annotation system for precise and efficient data production of neuronal shapes reconstructed from whole brains.
Zhi Zhou
1 papers
Yun Wang
1 papers
Lingsheng Kong
1 papers
Ning Zhong
1 papers
R. Chai
1 papers
Xiangfeng Luo
1 papers
Yike Guo
1 papers
M. Hawrylycz
1 papers
Qingming Luo
1 papers
Zhongze Gu
1 papers
Wei Xie
1 papers
Hongkui Zeng
1 papers
Hanchuan Peng
1 papers