A Rubik's cube robot is designed and a dataset is constructed to illustrate the efficiency and effectiveness of the online methods and to indicate the ineffectiveness of offline method by color drifting in the dataset.
In this paper, we proposed three methods to solve color recognition of Rubik's cube, which includes one offline method and two online methods. Scatter balance & extreme learning machine (SB-ELM), an offline method, is proposed to illustrate the efficiency of training based method. We also put forward a conception of color drifting which indicates offline methods are always ineffectiveness and can not work well in continuous change circumstance. By contrast, weak label hierarchic propagation is proposed for unknown all color information but only utilizes weak label of center block in color recognition. Furthermore, dynamic weight label propagation, another online method, is also proposed for labeling blocks color by known center blocks color of Rubik's cube. We finally design a Rubik's cube robot and construct a dataset to illustrate the efficiency and effectiveness of our online methods and to indicate the ineffectiveness of offline method by color drifting in our dataset.
Feilong Wang
1 papers
Zhanbo Feng
1 papers
Xiang Liu
1 papers
Shuai Guo
1 papers
Bingjun Li
1 papers
Yuchen Cong
1 papers